CASEL, the Collaborative for Academic, Social and Emotional Learning, launched a design challenge to create a tool in order to help schools measure social-emotional learning in their students. The Hechinger Report wrote they recently announced the 2017 winners.
The First Place winner for 2017 is:
Student Assessment Engagement
When students take an achievement test on a computer, metadata like the amount of time spent on each item are often collected. Research shows that students who often respond extremely fast–so quickly they could not have understood the item’s content–are likely disengaged from the test. Our measure quantifies how often students respond extremely quickly over the course of a test, which is strongly correlated with scores from measures of social-emotional learning constructs like self-regulation and self-management.
James Soland, Research Scientist, NWEA
Nate Jensen, Senior Research Scientist, NWEA
Tran D. Keys, Executive Director of Research and Evaluation, Santa Ana Unified School District
Sharon Z. Bi, Educational Research Analyst, Santa Ana Unified School District
Emily Wolk, Assistant Director of Research and Evaluation, Santa Ana Unified School District
Of course, the winner would incorporate data mining into their submission! Can’t let good metadata go to waste!
Here’s the second place design winner:
Panorama’s Social Detective is designed to measure and help students practice social perspective-taking, a malleable and central social competency that underlies a vast range of social-emotional functioning at school and in life. In this performance task, students are challenged to be a “social detective” whose job is to figure out other people’s values, interests, and perspectives. After watching short video interviews, students answer a series of questions to gauge how well they perceive and understand each person.
Panorama Education explains “Social Detective” further on their blog:
This just looks like an awesome use of time.
They had a tie for third place:
The PERC is a computer-based tool that assesses students’ Persistence, Effort, Resilience and Challenge-seeking behavior. These are key behavioral expressions of a growth mindset of intelligence.
Tenelle Porter and Kali Trzesniewski, Department of Human Ecology, University of California, Davis
Lisa Blackwell and Sylvia Roberts, MindsetWorks
The video below walks you through the tool.
The other third place winner is:
Zoo U Social Emotional Skills Assessment
Zoo U provides a game platform for performance-based formative assessment of social emotional skills in upper elementary grades.
They explain what happens when students start playing the game:
Six short scenes at the beginning of the game provide a baseline for how students are doing with social and emotional skills: communication, cooperation, emotion regulation, empathy, impulse control, and social initiation.
Students then have an opportunity to play up to 30 scenarios to improve and reinforce learning for each of these skills.
The entire game takes 10-15 hours to play. They encourage teachers to spread that time out to play one or two times a week for 30 minutes each session.
You can see who won 4th-6th place here.